
So far I’ve managed to get it to open the Open File dialog box, and I can select a file, but it’s only passing the file name at the moment, so I can only open mp3’s that are in the same folder as the SWF.
How can I pass the whole location (folder + filename) of the mp3?
Note: I’m using a modified version of Adam’s File Upload component over at developphp.com:
/* Script Written By: Adam Khoury @ [url]www.developphp.com[/url] */ // First thing is to set the flashing upload message clip to invisible uploadMsg.visible = false; // Set the URL for the PHP uploader script var URLrequest:URLRequest = new URLRequest(“http://www.[yoursite.com].com/uploader_script.php”); // Assign the image types Filter var audioTypes:FileFilter = new FileFilter(“Audio (*.mp3)”, “*.mp3″); // Assign the document types filter var textTypes:FileFilter = new FileFilter(“Text Files (*.txt, *.rtf)”, “*.txt; *.rtf”); // Add both filter types to an array var allTypes:Array = new Array(audioTypes, textTypes); // Set the FileReference name var fileRef:FileReference = new FileReference(); // Add event listeners for its various fileRef functions below fileRef.addEventListener(Event.SELECT, syncVariables); fileRef.addEventListener(Event.COMPLETE, completeHandler); fileRef.addEventListener(ProgressEvent.PROGRESS, progressHandler); // Add event listeners for your 2 buttons browse_btn.addEventListener(MouseEvent.CLICK, browseBox); upload_btn.addEventListener(MouseEvent.CLICK, uploadVars); // Function that fires off when the user presses "browse for a file" function browseBox(event:MouseEvent):void { fileRef.browse(allTypes); } // Function that fires off when the user presses the "upload it now" btn function uploadVars(event:MouseEvent):void { uploadMsg.visible = true; fileRef.upload(URLrequest); upload_btn.visible = false; } // Function that fires off when File is selected from PC and Browse dialogue box closes function syncVariables(event:Event):void { fileDisplay_txt.text = “” + fileRef.name; root.fileName = fileRef.name; blocker.visible = false; root.gotoAndStop(2); } // Function that fires off when upload is complete function completeHandler(event:Event):void { uploadMsg.visible = false; blocker.visible = true; status_txt.text = fileRef.name + ” has been uploaded.”; fileDisplay_txt.text = “”; } // Function that fires off when the upload progress begins function progressHandler(event:ProgressEvent):void { // we want our progress bar to be 200 pixels wide when done growing so we use 200* // Set any width using that number, and the bar will be limited to that when done growing progressBar.width = Math.ceil(200*(event.bytesLoaded/event.bytesTotal)); }
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